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Covert - Vertical Slice Project / Trailer

Made as Vertical Slice project - Covert was never meant to be a full game, but a full demo playthrough of it made on Unity for school assignment :) In Covert we played as a spy during an anthropomorphic war - a servant Bobcat among the Hamsters forces! We would serve the hamsters by day, fullfilling multiple tasks and being treated with reserve, while by evening we would first work behind a bar, getting drunk high hamster officers and getting informations we need. But we would have to be careful! Hamsters are very suspicious of our actions and weird questions! During the night, cloaked by darkness from enemies eyes, we would roam around the hamster palace, knowing what we learned by day of enemy position, we would sabotage their actions - break their ball-tanks and fight for our lives! That was the Covert - project so large and made only by 5 people during the course of 4 months - it wasnt working perfectly, but was indeed working!
3D modeler (characters + animations) - Marek Laufer
3D modeler (architecture + tanks) - Arkadiusz Ławniczak
Programming (all the complex mechanism like hamsters suspicion system) - Arkadiusz Bergmann
Programming (all the stuff like character movement, fighting system (shooting, hp), all the AI following their daily tasks) - Jan Maciejewski (me)
Game designer (game concept and game design ideas + documentation) - Bartosz Galiński
2nd game designer (game concept and setting ideas) - Jan Maciejewski
Trailer ->
Storyboard - Jan Maciejewski, Marek Laufer
Capturing footage - Marek Laufer, Arkadiusz Bergmann, Arkadiusz Ławniczak
Trailer montage - Jan Maciejewski

Covert - Official Trailer (2021)